Paper Mario (SSBD)

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Paper Mario
in Super Smash Bros. Dream
Paper Mario

50px
Universe Mario
Availability Unlockable
Final Smash Star Rod
Paper Mario enters the fold!
—Introduction Tagline

Paper Mario is a playable character in Super Smash Bros. Dream. He was originally planned to be released on December 9, 2015, but was delayed until December 10. Paper Mario, contrary to popular belief, is not a Mario clone, and has a unique moveset.

Attributes[edit | edit source]

Paper Mario is a combination of his appearances in his various games, using partners, transforming abilities, Pixls, and stickers.

Moveset[edit | edit source]

Name Damage Description
Neutral attack 3% Paper Mario jabs the opponent.
2%
3%
Forward tilt 2.5% Paper Mario jabs the opponent.
Up tilt 6% Paper Mario swiftly waves a hammer over his head.
Down tilt 4% Paper Mario bends and spins his feet around, dealing damage to nearby enemies.
Dash attack Dashell 3% each hit Paper Mario uses Dashell to sprint, and then skids to a halt. While dashing Paper Mario flashes red, dealing damage to those caught near him.
Forward smash Chillhammer 7% (uncharged), 12% (Big Shiny), 16% (Megaflash) Paper Mario swings the Chillhammer to his side, freezing enemies and sending them flying. Depending on the charge, the weapon can vary and deals varying amounts of damage.
Up smash Hurlhammer 7% (uncharged), 10% (Shiny), 13% (Flashy), 18% (Megaflash) Paper Mario hurls a Hurlhammer into the air. Depending on the charge, the weapon can vary and deals varying amounts of damage.
Down smash Tail 5% (uncharged), 8% (Shiny) Paper Mario uses the tail to smack enemies on both sides. Charging it transforms it into the Shiny Tail.
Neutral aerial 6% Paper Mario does a flying kick.
Forward aerial Boomer 12% Paper Mario swings his hand forward, and drops Boomer as a projectile.
Back aerial Hammer 6% (normal), 8% (Super Hammer), 12% (Ultra Hammer) Mario swings the hammer in a tornado. Depending on the charge, the weapon can vary and deals varying amounts of damage.
Up aerial An original attack made specifically for Smash Bros.
Down aerial An original attack made specifically for Smash Bros.
Grab Paper Mario grabs the Opponent.
Pummel 2% Paper Mario pummels the Opponent.
Forward throw Thoreau 3% Paper Mario uses Thoreau to toss the opponent forwards.
Back throw Thoreau 7% Paper Mario uses Thoreau to send the opponent flying backwards. Has high base knockback.
Up throw Cudge 4% Paper Mario uses Cudge to fling the opponent upwards.
Down throw Thudley 10% Mario uses Thudley and Ground Pounds the enemy. This appears to bury them (in a similar manner to Lucas)
Floor attack (front) 7% Gets up then kicks behind him, then in front of him.
Floor attack (back) 7% Gets up then punches behind him, then in front of him.
Floor attack (trip) 7% Kicks behind him, then in front of him while getting up.
Ledge attack 7% Does a somersault and then kicks upwards from a laying down position.
Neutral special Default Watt 6% Watt dashes forward, shocking any enemies in its path.
Custom 1 Hammerhead 8% Paper Mario throws a hammer. Only the head of the hammer deals damage.
Custom 2 Spike Ball 12% Much slower than Hammerhead, but deals more damage.
Side special Default Carrie 6% Carrie transports Paper Mario, who then jumps off. Anyone who comes in contact with Carrie afterwards takes damage.
Custom 1 Admiral Bobbery 10% Paper Mario sends Admiral Bobbery towards the opponent in a similar manner to Mechakoopa
Custom 2 Kooper 7% Kooper goes and glides across the ground. After a certain amount of time, Kooper will glide back to Mario.
Up special Default Parakarry Parakarry jumps out and lifts Mario in a similar fashion to Duck Jump.
Custom 1 Lakilester 7% on ejection Paper Mario takes a ride in Lakilester's cloud. When the move ends. The cloud becomes a projectile with a Meteor effect.
Custom 2 Airplane Mode 4% Paper Mario turns into a plane and glides across. Has transcendent priority. Deals damage when opponents are passed through.
Down special Default Lady Bow 1.25x Damage Dealt Lady Bow hides Paper Mario then smacks the opponent with her fan.
Custom 1 Baahammer 5% Paper Mario uses a Baahammer to send opponents to sleep. Has high starting and ending lag.
Custom 2 Barry 1.5x Barry acts in a similar way to Fox's Reflector. Anyone who comes in contact with Paper Mario while this move is in use is pushed back.
Final Smash Star Rod 5% (Star Spirits), 2% (Twink), 30% (Laser) Paper Mario pulls out the Star Rod and the seven Star Spirits rush towards it from the edges of the stage. As Paper Mario charges the attack (all other motion stops), Twink rushes in and joins the Star Spirits, and they unleash a beam of energy from the Star Rod. The laser can KO at 40%.

Taunts[edit | edit source]

  • Up Taunt: Paper Mario puts Kersti on his head, then puts it back.
  • Side Taunt: Paper Mario brings out Tippi in a similar fashion to Link.
  • Down Taunt: Paper Mario tries to tattle himself, but fails.

On-screen Appearance[edit | edit source]

A book opens and Paper Mario comes out of it. He then picks up the book and puts it away, then prepares to fight.

Idle Poses[edit | edit source]

  • Paper Mario bends forwards and backwards.
  • Paper Mario scratches his chin.

Crowd cheer[edit | edit source]

"Pa-Per!" *Scissors* "Ma-Ri-O!"

Victory Fanfare[edit | edit source]

A flourished remix directly from Brawl based on the sound clip that would play when Mario reaches the end of a level in Super Mario Bros. It is shared with Mario, Luigi, Peach, and Mario_(SSB4) Dr. Mario.

Victory Poses[edit | edit source]

  • Paper Mario opens a book of stickers, similar to his artwork in Paper Mario: Sticker Star.
    • If Paper Mario beats Mario, he might mimick Mario's third victory pose.
  • Paper Mario flops on the ground.
  • Paper Mario jumps out of a book, in a similar manner to his On-Screen Appearance.

Trophies[edit | edit source]

Paper Mario
Paper Mario is a very flexible fighter, both in his substance and in his fighting style. Paper Mario uses various partners from his adventures to fight, and is also capable of standing on his own. His papery nature allows him to slide past opponents and deal devastating blows. Just make sure you avoid sharp objects, we don't want anyone to cut themselves. Especially not someone made of paper.
N64: Paper Mario (8/2000)
Nintendo 3DS: Mario & Luigi: Paper Jam (12/2015)
Paper Mario (Alt.)
I thought we made Mr. L a 3D costume for Luigi. Oh... This is Paper Mario wearing the L Emblem from Paper Mario: The Thousand Year Door, which gives his clothes Luigi's color scheme. He can also equip the the W Emblem to look like Wario. What would happen if he wore both, though.
N64: Paper Mario (8/2000)
Nintendo 3DS: Mario & Luigi: Paper Jam (12/2015)
Star Rod
When Bowser first used the Star Rod, he used it to become invincible and lift Peach's castle into the sky. Mario then found the seven Star Spirits and negated the effects of the Star Rod. Now, Paper Mario uses this weapon, alongside the Star Spirits and Twink to shoot a catastrophic beam of energy through his opponents.
N64: Paper Mario (8/2000)

Alternate costumes[edit | edit source]

Paper Mario Palette (SSBD).png
PaperMarioHeadSSBD.png PaperMarioHeadHelmetSSBD.png PaperMarioHeadGreenSSBD.png PaperMarioHeadOrangeSSBD.png PaperMarioHeadPurpleSSBD.png PaperMarioHeadBlackSSBD.png PaperMarioHeadWhiteSSBD.png PaperMarioHeadMerlonSSBD.png
Red Paper Mario's default appearance from Super Paper Mario.
Helmet Paper Mario wearing the Helmet from Super Paper Mario
Green Paper Mario wearing the Floro Sprout from Super Paper Mario. Paper Mario turns a shade of green, as if he was poisoned.
Orange Based on unused sprites from Paper Mario for an Anger's Power badge.
Purple Based on Chuck Quizmo's color scheme from Paper Mario
Black Doopliss mimicking Paper Mario from Paper Mario: The Thousand Year Door
White Kersti's color scheme from Paper Mario: Sticker Star
Merlon Merlon's color scheme from Super Paper Mario