Geometry Dash

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Geometry Dash
Geometry Dash

File:GeometryDashSymbol.png
Universe Geometry Dash
Appears in SSBD
Availability Starter
Crate type Futuristic
Maximum players 6
Tracks available Geometry Dash Menu Theme
Practice Mode
Stereo Madness
Polargeist
Dry Out
Base After Base
Can't Let Go
Jumper
Time Machine
xStep
Theory of Everything
Electroman Adventures
Clubstep
Electrodynamix
Theory of Everything 2
Geometrical Dominator
Deadlocked
Bolded tracks must be unlocked.

Geometry Dash appears as a stage in Super Smash Bros. Dream. , reflecting the game’s recognizable style and strong presence in platforming and rhythm-game communities. Geometry Dash is a rhythm-based, side-scrolling platform game released in 2013, developed by Swedish creator Robert Topala and published by RobTop Games. It launched on iOS and Android on August 13, 2013, followed by Windows Phone on June 12, 2014, and Steam on December 22, 2014. Players control an icon and aim to finish levels while avoiding hazards. The main game includes 26 official full-length levels: 22 auto-scrolling stages and 4 platformer-style levels. It also features a level editor that lets players create and share custom levels online, and earn in-game rewards to unlock icon customization options.

Gameplay[edit | edit source]

In Geometry Dash, the player guides an icon through side-scrolling stages and must reach the end without hitting obstacles such as spikes or walls. Most levels use an auto-scrolling camera and are played with a single control input. If the icon crashes, the level restarts from the beginning. A Practice Mode lets players place checkpoints and restart from them, but it does not count as a normal completion. In platformer levels, movement is freer: players can go left or right without auto-scrolling and can use built-in checkpoints.

Many objects can change how the icon moves, including portals, jump pads, and orbs, which can affect gravity, speed, size, direction, and game mode. Each mode plays differently: the cube jumps with a tap, the ball flips gravity with input, and the ship flies by holding and releasing.

Every level has its own music track, and success depends heavily on timing and rhythm, as the music often matches visual and gameplay cues. The game’s 26 main levels include four platformer levels found in The Tower. Levels are labeled by difficulty, ranging from Easy to Demon. Most main levels also contain three secret coins, usually earned by taking alternate routes or completing specific tasks.

Finishing levels and opening chests rewards players with collectibles such as stars, mana orbs, diamonds, and keys. These items unlock cosmetic options for the icon, including its look, colors, and death animation. The game also features shops and secret areas where additional rewards can be unlocked.

Spin-offs[edit | edit source]

After the original release, RobTop Games published a free version, Geometry Dash Lite, along with three spin-off games. Lite and the spin-offs are free-to-play and include ads, unlike the paid main game.

Release timeline

  • 2013: Geometry Dash; Geometry Dash Lite
  • 2015: Geometry Dash Meltdown
  • 2016: Geometry Dash World
  • 2017: Geometry Dash SubZero

Geometry Dash Lite (2013)

Geometry Dash Lite is a free edition released on September 12, 2013. It includes only some official levels and a small selection of user-created levels. Compared to the full game, it has fewer customization options and lacks many icons, colors, and features.

Geometry Dash Meltdown (2015)

Geometry Dash Meltdown was announced on December 16, 2015, and released on December 19, 2015 for iOS and Android. It includes three levels featuring music by F-777.

Geometry Dash World (2016)

Geometry Dash World was announced and released on December 21, 2016. It contains two worlds with five levels each and music from Dex Arson, Waterflame, and F-777. It also includes selected online community content, such as featured levels and rotating challenges.

Geometry Dash SubZero (2017)

Geometry Dash SubZero was announced on December 12, 2017, and released on December 21, 2017. It features three levels with music by BoomKitty, MDK, and Bossfight.

Layout[edit | edit source]

Geometry Dash in its neutral form is a flat stage with walk-offs at both ends. During battle, blocks, hazards, pads, rings, and/or portals may appear to change the layout. In addition, Geometry Dasher may appear as a stage hazard. The background colour will periodically change as well, although this is purely cosmetic.

This is a list of hazards, pads, rings, and portals that may appear on this stage.

Element Description

Spike
Players who touch this from above take damage. Geometry Dasher will die upon touching this.

Sawblade
Players who touch this will take damage. Geometry Dasher will die upon touching this.

Yellow Pad
Players or Geometry Dasher will automatically jump when touching this.

Purple Pad
Functions the same as the yellow pad, except the jump is smaller.

Blue Pad
Players who touch this will suddenly gain a huge vertical height before dropping down. Geometry Dasher will have his gravity reversed upon touching this.

Yellow Ring
Players or Geometry Dasher will get an extra midair jump from this.

Purple Ring
Functions the same as the yellow ring, except the jump is smaller.

Blue Ring
Players who jump on this will suddenly gain a huge vertical height before dropping down. Geometry Dasher will have his gravity reversed upon jumping on this.


Gravity Portal
Players who touch this will suddenly gain a huge vertical height before dropping down. Geometry Dasher will have his gravity reversed upon touching this.


Mirror Portal
Upon touching this, Geometry Dasher will reverse direction. No effect occurs if a player touches this.


Shrink/Grow Portal
Players who touch this will temporarily shrink or grow. Geometry Dasher will permanently shrink or grow until passing through the opposite portal.




Speed Portal
Players or Geometry Dasher that touch this get a change in speed (10% loss from blue, 10% gain from green, 30% gain from purple, and 30% loss from orange).


Dual Portal
Upon touching, Geometry Dasher will gain a duplicate version of himself with reversed colours and gravity. Nothing happens when players touch this.


Teleportation Portal
Players or Geometry Dasher that touch this get instantly teleported to the counterpart portal.






Form Portal
Upon touching one of these, Geometry Dasher will turn into one of its six forms. These are cube (green), ship (purple), ball (red), UFO (orange), wave (blue), and robot (grey). Nothing happens when players touch these.

The competitively viable version of the stage has no walk-offs, and does not change layout. Geometry Dasher does not appear.

Origin[edit | edit source]

Geometry Dash is based off the many elements in the game, Geometry Dash. Players, who play as Geometry Dasher, are required to avoid many hazards to reach the goal. Template:Clr

Trivia[edit | edit source]

  • When Geometry Dasher has his gravity reversed through a blue pad or ring, a gravity portal, or dual portal, he is able to slide on the ceiling despite it being a blast line.

Template:SSBDStages Template:Geometry Dash universe


External links[edit | edit source]